Gelum
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This project was created for the AET senior design course at the University of Texas at Austin to showcase the skills learned over our 4-5 years attending. In the future, we hope to add more characters, minigames, side quests, and further flesh out the story. The game takes inspiration from many cultures, religions, games, and musicians to create this final product and after a semester's worth of work we were able to create this! Thank you for your time, and enjoy!
Welcome to Gelum, a whimsical place far from the reach of modern comforts and the last stronghold where the townspeople worship the old gods. As their faith dwindles, the modern world eventually finds its way to this sanctuary as rising energy company GMH Corp. builds its newest factory here. The disruption infuriates the local spirit that resides in the forest. It's up to you to choose what direction the spirit will take the town in.
Thank you for checking out our game!
This was a collaboration effort brought to you by Studio 8:
Art: Ellen Hernandez & Jada Haynes
Music & Audio: Amanda Willis & Matthew Garcia
Programmers: Angel Jimenez & Olivia Elmers
Description:
Gelum is a narrative driven 2D platformer that focuses on environmental consciousness and how this effects the player's world. The player can choose to either be environmentally friendly or choose the big business route while interacting with the townspeople.
Credits:
- Font: Stanberry
- Water: gamesplusjames
Status | In development |
Platforms | HTML5 |
Author | haynes.jada |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Narrative, nature, supernatural |
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